Monday, July 17, 2006

Crash Up Cars

Every time James and I spend a weekend together, just the two of us, a single game seems to dominate every waking moment. Last time it was "Star Wars." This weekend, we recycled a game from my youth, a game I used to call "Crash Up Cars."

I am admitting right up front that, at 41, this game still holds as much pleasure for me as ever. If that isn't insight into my character, nothing is. The rules follow.

  1. Connect as many "Hot Wheels" (tm) pieces of straight track as your hallway will allow. When I was a kid, my favorite feature of our house was its super-long hallway. Our house now has a much shorter one, but it is perfectly serviceable for the game if you extend it across the front room and dining area.
  2. Mount one side of the track as high as the smallest person playing the game can reach.
  3. Find, through trial-and-error, the slowest, ugliest, junkiest car in your collection. As a child, this car was "jeepie," an ugly green husk of metal mounted on wheels that faintly resembled an army jeep. It was made by "Matchbox", the Hydrox to "Hot Wheels'" Oreo. James found a cruddy barely-car that one of his friends had left lodged in his toy alligator one night. Perfect.
  4. Drop the junky car down the track. Laugh when it pathetically stops less than halfway across.
  5. Next, choose a really fast car with a sloped hood.
  6. Drop it down the track and squeal with glee as it barrels under the junky car, flipping it up in the air.
  7. Continue thusly, alternating as much as possible until a free-for-all consumes all players causing them to randomly drop three or four cars at a time down the track in a wild bacchanalia of crunching, flying metal.
  8. Laugh maniacally.
  9. Gather up the remains.
  10. Throw away loose pieces and start again.
Crash Up Cars rocks. Plus, you can often take a full nap between rounds and never be missed. Sometimes the "remains" that must be picked up in Step 9 include a happily slumbering child.

I must mention quickly how nice it was to worship two pews behind B___y and S_______e on Sunday. I have always respected Brady (oh, let's just come on out and expose him), but have only begun to consider him my friend through the last year or so of blogginess. It should be noted that he got the biggest laugh of the Sunday when he referred to his new nephew Ezekiel as E-Z-Kill. Cracked me up. I look forward to his lessons in the weeks to come, partly because Brady is a great speaker, a deep thinker, and an obvious lover of our Lord, but mostly because when he speaks, I don't have to.

Please continue in prayer for our elders. This week they will be finalizing certain decisions before announcing them on Sunday and I think that Satan is putting up some roadblocks there. Let's ask God for His continued protection and wisdom so that College can move ahead in the work for His kingdom. Thank you all so much for lifting us up.

2 Comments:

At 5:04 PM, Blogger Brady said...

We played one that was the same but without the track and with LEGO cars that we had made. The wood floor in my bedroom got scratched to bits, but it was fun.

I was happy to be with everyone on Sunday, though we miss Lausanne. Thanks for your friendship.

 
At 7:53 PM, Blogger Matt said...

For me, there are many memorable variations on this: all of which ultimately involve high-velocity collisions between various objects. My fondest memories involve an Evil Knevil stunt cycle (the absolute coolest toy EVER invented...EVER) and just about anything else that you can put in its path (or under a ramp) after you wind it up to the maximum.

Also, the cool thing about doing this when the women folk are out of the house is that it can be done in your underwear and a t-shirt...

 

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